25#ifndef LATTICE_PHYS_DARCY_FORCE_3D_H
26#define LATTICE_PHYS_DARCY_FORCE_3D_H
50template <
typename T,
typename DESCRIPTOR>
59 bool operator() (T output[],
const int input[]);
63template <
typename T,
typename DESCRIPTOR>
72 bool operator() (T output[],
const int input[]);
Representation of the 2D block geometry view – header file.
Representation of a block geometry.
functor returns pointwise -nu/K*u on the lattice, can be used with BlockSum3D as objective
bool operator()(T output[], const int input[])
has to be implemented for 'every' derived class
BlockLatticePhysDarcyForce3D(BlockLattice< T, DESCRIPTOR > &blockLattice, BlockGeometry< T, 3 > &blockGeometry, int material, const UnitConverter< T, DESCRIPTOR > &converter)
represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(),...
Platform-abstracted block lattice for external access and inter-block interaction.
Representation of a statistic for a parallel 2D geometry.
computes pointwise -nu/K*u on the lattice, can be used with SuperSum3D as objective
SuperLatticePhysDarcyForce3D(SuperLattice< T, DESCRIPTOR > &sLattice, SuperGeometry< T, 3 > &superGeometry, const int material, const UnitConverter< T, DESCRIPTOR > &converter)
bool operator()(T output[], const int input[])
represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(),...
Super class maintaining block lattices for a cuboid decomposition.
Conversion between physical and lattice units, as well as discretization.
Top level namespace for all of OpenLB.
BGK Dynamics with adjusted omega – header file.