OpenLB 1.7
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blockLatticeIntegralF3D.h
Go to the documentation of this file.
1/* This file is part of the OpenLB library
2 *
3 * Copyright (C) 2012-2017 Lukas Baron, Mathias J. Krause,
4 * Albert Mink, Adrian Kummerlaender
5 * E-mail contact: info@openlb.net
6 * The most recent release of OpenLB can be downloaded at
7 * <http://www.openlb.net/>
8 *
9 * This program is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * as published by the Free Software Foundation; either version 2
12 * of the License, or (at your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public
20 * License along with this program; if not, write to the Free
21 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22 * Boston, MA 02110-1301, USA.
23*/
24
25#ifndef BLOCK_LATTICE_INTEGRAL_F_3D_H
26#define BLOCK_LATTICE_INTEGRAL_F_3D_H
27
28#include "functors/genericF.h"
29#include "blockBaseF3D.h"
37
38/* Note: Throughout the whole source code directory genericFunctions, the
39 * template parameters for i/o dimensions are:
40 * F: S^m -> T^n (S=source, T=target)
41 */
42
43namespace olb {
44
45
46template<typename T> class BlockIndicatorF3D;
47
49template <typename T, typename DESCRIPTOR>
50class BlockL1Norm3D final : public BlockLatticeF3D<T,DESCRIPTOR> {
51protected:
55public:
56 BlockL1Norm3D(BlockLatticeF3D<T,DESCRIPTOR>& f, BlockGeometry<T,3>& blockGeometry, int material);
57 bool operator() (T output[], const int input[]) override;
58};
59
60
62template <typename T, typename DESCRIPTOR>
63class BlockL223D final : public BlockLatticeF3D<T,DESCRIPTOR> {
64protected:
68public:
70 BlockGeometry<T,3>& blockGeometry,
71 int material);
72 bool operator() (T output[], const int input[]) override;
73};
74
75
77template <typename T, typename DESCRIPTOR>
78class BlockLatticePhysDrag3D final : public BlockLatticePhysF3D<T,DESCRIPTOR> {
79private:
80 BlockIndicatorF3D<T>& _indicatorF;
83 BlockSum3D<T> _sumF;
84
85 const T _factor;
86public:
88 BlockIndicatorF3D<T>& indicatorF,
89 const UnitConverter<T,DESCRIPTOR>& converter);
90 bool operator() (T output[], const int input[]) override;
91};
92
93
95
98template <typename T, typename DESCRIPTOR>
99class BlockLatticePhysCorrDrag3D final : public BlockLatticePhysF3D<T,DESCRIPTOR> {
100private:
101 BlockIndicatorF3D<T>& _indicatorF;
104 BlockSum3D<T> _sumF;
105
106 const T _factor;
107public:
109 BlockIndicatorF3D<T>& indicatorF,
110 const UnitConverter<T,DESCRIPTOR>& converter);
111 bool operator() (T output[], const int input[]) override;
112};
113
114
115} // end namespace olb
116
117#endif
Representation of the 2D block geometry view – header file.
Representation of a block geometry.
Base block indicator functor.
BlockL1Norm3D returns componentwise the l1 norm.
bool operator()(T output[], const int input[]) override
has to be implemented for 'every' derived class
BlockLatticeF3D< T, DESCRIPTOR > & _f
BlockL1Norm3D(BlockLatticeF3D< T, DESCRIPTOR > &f, BlockGeometry< T, 3 > &blockGeometry, int material)
BlockGeometry< T, 3 > & _blockGeometry
BlockL223D returns componentwise the squared l2-norm.
BlockLatticeF3D< T, DESCRIPTOR > & _f
bool operator()(T output[], const int input[]) override
has to be implemented for 'every' derived class
BlockL223D(BlockLatticeF3D< T, DESCRIPTOR > &f, BlockGeometry< T, 3 > &blockGeometry, int material)
BlockGeometry< T, 3 > & _blockGeometry
represents all functors that operate on a DESCRIPTOR in general, e.g. getVelocity(),...
functor returns pointwise phys force acting on a boundary with a given material on local lattice
functor returns pointwise phys force acting on a indicated boundary on local lattice see: Caiazzo,...
functor to get pointwise phys force acting on a indicated boundary on local lattice
BlockLatticePhysCorrDrag3D(BlockLattice< T, DESCRIPTOR > &blockLattice, BlockIndicatorF3D< T > &indicatorF, const UnitConverter< T, DESCRIPTOR > &converter)
bool operator()(T output[], const int input[]) override
has to be implemented for 'every' derived class
functor to get pointwise phys force acting on a indicated boundary on local lattice
BlockLatticePhysDrag3D(BlockLattice< T, DESCRIPTOR > &blockLattice, BlockIndicatorF3D< T > &indicatorF, const UnitConverter< T, DESCRIPTOR > &converter)
bool operator()(T output[], const int input[]) override
has to be implemented for 'every' derived class
represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(),...
Platform-abstracted block lattice for external access and inter-block interaction.
BlockSum3D sums all components of f over a indicated subset.
Conversion between physical and lattice units, as well as discretization.
The description of a generic interface for all functor classes – header file.
Top level namespace for all of OpenLB.