25#ifndef BLOCK_LATTICE_INTEGRAL_F_3D_H
26#define BLOCK_LATTICE_INTEGRAL_F_3D_H
46template<
typename T>
class BlockIndicatorF3D;
49template <
typename T,
typename DESCRIPTOR>
57 bool operator() (T output[],
const int input[])
override;
62template <
typename T,
typename DESCRIPTOR>
72 bool operator() (T output[],
const int input[])
override;
77template <
typename T,
typename DESCRIPTOR>
90 bool operator() (T output[],
const int input[])
override;
98template <
typename T,
typename DESCRIPTOR>
111 bool operator() (T output[],
const int input[])
override;
Representation of the 2D block geometry view – header file.
Representation of a block geometry.
Base block indicator functor.
BlockL1Norm3D returns componentwise the l1 norm.
bool operator()(T output[], const int input[]) override
has to be implemented for 'every' derived class
BlockLatticeF3D< T, DESCRIPTOR > & _f
BlockL1Norm3D(BlockLatticeF3D< T, DESCRIPTOR > &f, BlockGeometry< T, 3 > &blockGeometry, int material)
BlockGeometry< T, 3 > & _blockGeometry
BlockL223D returns componentwise the squared l2-norm.
BlockLatticeF3D< T, DESCRIPTOR > & _f
bool operator()(T output[], const int input[]) override
has to be implemented for 'every' derived class
BlockL223D(BlockLatticeF3D< T, DESCRIPTOR > &f, BlockGeometry< T, 3 > &blockGeometry, int material)
BlockGeometry< T, 3 > & _blockGeometry
represents all functors that operate on a DESCRIPTOR in general, e.g. getVelocity(),...
functor returns pointwise phys force acting on a boundary with a given material on local lattice
functor returns pointwise phys force acting on a indicated boundary on local lattice see: Caiazzo,...
functor to get pointwise phys force acting on a indicated boundary on local lattice
BlockLatticePhysCorrDrag3D(BlockLattice< T, DESCRIPTOR > &blockLattice, BlockIndicatorF3D< T > &indicatorF, const UnitConverter< T, DESCRIPTOR > &converter)
bool operator()(T output[], const int input[]) override
has to be implemented for 'every' derived class
functor to get pointwise phys force acting on a indicated boundary on local lattice
BlockLatticePhysDrag3D(BlockLattice< T, DESCRIPTOR > &blockLattice, BlockIndicatorF3D< T > &indicatorF, const UnitConverter< T, DESCRIPTOR > &converter)
bool operator()(T output[], const int input[]) override
has to be implemented for 'every' derived class
represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(),...
Platform-abstracted block lattice for external access and inter-block interaction.
BlockSum3D sums all components of f over a indicated subset.
Conversion between physical and lattice units, as well as discretization.
The description of a generic interface for all functor classes – header file.
Top level namespace for all of OpenLB.