OpenLB 1.7
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rotatingParticle3D.h
Go to the documentation of this file.
1/* This file is part of the OpenLB library
2 *
3 * Copyright (C) 2016 Thomas Henn, Mathias J. Krause, Davide Dapelo
4 * E-mail contact: info@openlb.net
5 * The most recent release of OpenLB can be downloaded at
6 * <http://www.openlb.net/>
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public
19 * License along with this program; if not, write to the Free
20 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 */
23
24#ifndef ROTATING_PARTICLE_3D_H
25#define ROTATING_PARTICLE_3D_H
26
27#include <set>
28#include <vector>
29#include <list>
30#include <deque>
31#include <string>
32#include <iostream>
34
35namespace olb {
36
37
39
40/*
41 * Rotating Particles
42 */
43template<typename T>
45public:
47 RotatingParticle3D(std::vector<T> pos, T mas = 1., T rad = 1.);
48 RotatingParticle3D(std::vector<T> pos, std::vector<T> vel, T mas = 1., T rad = 1.);
50 inline std::vector<T>& getAVel();
51 inline const std::vector<T>& getAVel() const;
52 inline std::vector<T>& getTorque();
53 inline const std::vector<T>& getTorque() const;
54 void serialize(T serial[]);
55 void unserialize(T*);
56
57 static const int serialPartSize = 19;
58
59private:
60 std::vector<T> _aVel;
61 std::vector<T> _torque;
62};
63
65template<typename T>
67public:
69 inline void simulate(T dT, bool scale = false);
70
71private:
73};
74
75}
76#endif
77
static const int serialPartSize
std::vector< T > & getAVel()
std::vector< T > & getTorque()
SimulateParticles(ParticleSystem3D< T, PARTICLETYPE > *ps)
void simulate(T dT, bool scale=false)
Top level namespace for all of OpenLB.