OpenLB 1.7
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interpMagForceForMagP3D.h
Go to the documentation of this file.
1/* This file is part of the OpenLB library
2 *
3 * Copyright (C) 2015 Marie-Luise Maier, Mathias J. Krause
4 * E-mail contact: info@openlb.net
5 * The most recent release of OpenLB can be downloaded at
6 * <http://www.openlb.net/>
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public
19 * License along with this program; if not, write to the Free
20 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 */
23
24// Magnetic field that creates magnetization in wire has to be orthogonal to the wire.
27#ifndef InterpMagForceForMagP3D_H
28#define InterpMagForceForMagP3D_H
29
30#include "utilities/omath.h"
32#include "force3D.h"
33
34namespace olb {
35
36template<typename T, template<typename U> class PARTICLETYPE>
37class ParticleSystem3D;
38
39template<typename T, template<typename U> class PARTICLETYPE, typename DESCRIPTOR>
40class InterpMagForceForMagP3D : public Force3D<T, PARTICLETYPE> {
41
42public:
43 InterpMagForceForMagP3D(T scale = T(1), T scaleT = T(1));
45
47 void applyForce(typename std::deque<PARTICLETYPE<T> >::iterator p,
48 int pInt, ParticleSystem3D<T, PARTICLETYPE>& psSys) override ;
49
50private:
51 T _scale;
52 T _scaleT;
53 T _sRad2;
54};
55
56}
57
58#endif // INTERPMAGFORCEFORMAGP3D_H_
Prototype for all particle forces.
Definition force3D.h:43
InterpMagForceForMagP3D(T scale=T(1), T scaleT=T(1))
InterpMagForceForMagP3D(InterpMagForceForMagP3D< T, PARTICLETYPE, DESCRIPTOR > &f)
void applyForce(typename std::deque< PARTICLETYPE< T > >::iterator p, int pInt, ParticleSystem3D< T, PARTICLETYPE > &psSys) override
Top level namespace for all of OpenLB.