OpenLB 1.7
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Abstract class for particle Reynolds number computation within drag model. More...
#include <ReynoldsNumbers3D.h>
Public Member Functions | |
virtual T | operator() (Particle< T > *p, T magU, int globicFull[])=0 |
Returns the particle Reynolds number. globicFull = { globic, latticeRoundedP[0, ..., 2] }. | |
virtual | ~ParticleReynoldsNumber () |
Destructor. | |
Protected Attributes | |
T | _RePmin = 0.01 |
Abstract class for particle Reynolds number computation within drag model.
Its raison d'etre consists of not being templetized in Lattice.
Definition at line 39 of file ReynoldsNumbers3D.h.
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inlinevirtual |
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pure virtual |
Returns the particle Reynolds number. globicFull = { globic, latticeRoundedP[0, ..., 2] }.
Implemented in olb::NewtonianParticleReynoldsNumber< T, Lattice, Particle >, and olb::PowerLawParticleReynoldsNumber< T, Lattice, Particle >.
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protected |
Definition at line 46 of file ReynoldsNumbers3D.h.