OpenLB 1.7
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transferExternalForce3D.h
Go to the documentation of this file.
1/* This file is part of the OpenLB library
2 *
3 * Copyright (C) 2017 Marie-Luise Maier
4 * E-mail contact: info@openlb.net
5 * The most recent release of OpenLB can be downloaded at
6 * <http://www.openlb.net/>
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public
19 * License along with this program; if not, write to the Free
20 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 */
23
24#ifndef TRANSFEREXTERNALFORCE3D_H
25#define TRANSFEREXTERNALFORCE3D_H
26
28#include "force3D.h"
29
30namespace olb {
31
32template<typename T, template<typename U> class PARTICLETYPE>
33class ParticleSystem3D;
34
35template<typename T, template<typename U> class PARTICLETYPE>
36class TransferExternalForce3D : public Force3D<T, PARTICLETYPE> {
37
38public:
42 void applyForce(typename std::deque<PARTICLETYPE<T> >::iterator p,
43 int pInt, ParticleSystem3D<T, PARTICLETYPE>& psSys) override;
44};
45
46}
47
48#endif /* TRANSFEREXTERNALFORCE3D_H */
Prototype for all particle forces.
Definition force3D.h:43
~TransferExternalForce3D() override
Destructor.
void applyForce(typename std::deque< PARTICLETYPE< T > >::iterator p, int pInt, ParticleSystem3D< T, PARTICLETYPE > &psSys) override
Top level namespace for all of OpenLB.