25#ifndef BLOCK_LOAD_BALANCER_H
26#define BLOCK_LOAD_BALANCER_H
35template<
typename T>
class CuboidGeometry3D;
36template<
typename T>
class CuboidGeometry2D;
void init_chunkD(int rank, int size, int globChunkSize, int offset)
A cuboid structure represents the grid of a considered domain.
A cuboid geometry represents a voxel mesh.
Base class for all LoadBalancer.
int rank(const int &glob)
Top level namespace for all of OpenLB.