OpenLB 1.7
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latticePSMPhysForce3D.h
Go to the documentation of this file.
1/* This file is part of the OpenLB library
2 *
3 * Copyright (C) 2012 Lukas Baron, Tim Dornieden, Mathias J. Krause,
4 * Albert Mink
5 * E-mail contact: info@openlb.net
6 * The most recent release of OpenLB can be downloaded at
7 * <http://www.openlb.net/>
8 *
9 * This program is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * as published by the Free Software Foundation; either version 2
12 * of the License, or (at your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public
20 * License along with this program; if not, write to the Free
21 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22 * Boston, MA 02110-1301, USA.
23*/
24
25#ifndef LATTICE_PSM_PHYS_FORCE_3D_H
26#define LATTICE_PSM_PHYS_FORCE_3D_H
27
28#include<vector>
29
30#include "superBaseF3D.h"
31#include "superCalcF3D.h"
33
34#include "blockBaseF3D.h"
40
41
42/* Note: Throughout the whole source code directory genericFunctions, the
43 * template parameters for i/o dimensions are:
44 * F: S^m -> T^n (S=source, T=target)
45 */
46
47namespace olb {
48
50template <typename T, typename DESCRIPTOR>
51class SuperLatticePSMPhysForce3D : public SuperLatticePhysF3D<T,DESCRIPTOR> {
52public:
54 const UnitConverter<T,DESCRIPTOR>& converter);
55};
56
58template <typename T, typename DESCRIPTOR>
59class BlockLatticePSMPhysForce3D final : public BlockLatticePhysF3D<T,DESCRIPTOR> {
60public:
62 const UnitConverter<T,DESCRIPTOR>& converter);
63 bool operator() (T output[], const int input[]) override;
64};
65
66}
67#endif
Representation of the 2D block geometry view – header file.
functor returns pointwise phys force for PSM dynamics
BlockLatticePSMPhysForce3D(BlockLattice< T, DESCRIPTOR > &blockLattice, const UnitConverter< T, DESCRIPTOR > &converter)
bool operator()(T output[], const int input[]) override
has to be implemented for 'every' derived class
represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(),...
Platform-abstracted block lattice for external access and inter-block interaction.
functor to get pointwise phys force for the PSM dynamics
SuperLatticePSMPhysForce3D(SuperLattice< T, DESCRIPTOR > &sLattice, const UnitConverter< T, DESCRIPTOR > &converter)
represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(),...
Super class maintaining block lattices for a cuboid decomposition.
Conversion between physical and lattice units, as well as discretization.
Top level namespace for all of OpenLB.
BGK Dynamics with adjusted omega – header file.