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OpenLB 1.7
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#include <core/core3D.h>
#include <boundary/boundary3D.h>
#include <communication/communication.h>
#include <datatype.h>
#include <dynamics/dynamics3D.h>
#include <reaction/reaction3D.h>
#include <reaction/adsorption.h>
#include <reaction/isotherm.h>
#include <functors/functors3D.h>
#include <geometry/geometry3D.h>
#include <io/io3D.h>
#include <optimization/opti3D.h>
#include <solver/solver.h>
#include <utilities/utilities3D.h>
#include <particles/subgrid3DLegacyFramework/particles3D.h>
#include <particles/particles.h>