24#ifndef BLOCK_ROUNDING_F_3D_H
25#define BLOCK_ROUNDING_F_3D_H
53 bool operator() (T output[],
const int input []);
represents all functors that operate on a cuboid in general, mother class of BlockLatticeF,...
Block functor for rounding the value in a certain mode: None := No rounding NearestInteger := roundin...
BlockRoundingF3D(BlockF3D< T > &f, RoundingMode rounding=RoundingMode::NearestInteger)
bool operator()(T output[], const int input[])
has to be implemented for 'every' derived class
Top level namespace for all of OpenLB.
RoundingMode
Mode of how to decide Quality of Grid.
@ NearestInteger
Rounds to nearest Integer.