25#ifndef StokesDragForceForHomVelField3D_H
26#define StokesDragForceForHomVelField3D_H
34template<
typename T,
template<
typename U>
class PARTICLETYPE>
35class ParticleSystem3D;
37template<
typename T,
template<
typename U>
class PARTICLETYPE,
typename DESCRIPTOR>
45 void applyForce(
typename std::deque<PARTICLETYPE<T> >::iterator p,
Prototype for all particle forces.
~StokesDragForceForHomVelField3D() override
void applyForce(typename std::deque< PARTICLETYPE< T > >::iterator p, int pInt, ParticleSystem3D< T, PARTICLETYPE > &psSys) override
StokesDragForceForHomVelField3D(T dynVisc, Vector< T, 3 > fluidVel)
StokesDragForceForHomVelField3D(StokesDragForceForHomVelField3D< T, PARTICLETYPE, DESCRIPTOR > &f)
Top level namespace for all of OpenLB.