25#ifndef LATTICE_PHYS_TAU_FROM_BOUNDARY_DISTANCE_3D_H
26#define LATTICE_PHYS_TAU_FROM_BOUNDARY_DISTANCE_3D_H
51template <
typename T,
typename DESCRIPTOR,
typename TDESCRIPTOR>
52class SuperLatticePhysTauFromBoundaryDistance3D final :
public SuperLatticeThermalPhysF3D<T,DESCRIPTOR,TDESCRIPTOR> {
55 SuperGeometry<T,3>& sGeometry,
56 XMLreader
const& xmlReader,
57 ThermalUnitConverter<T,DESCRIPTOR,TDESCRIPTOR>
const& converter,
58 const T p,
const T T_avg,
const T c_p,
const T beta,
const T lambda_0,
const T sigma,
const T p_0,
const T n_0);
63template <
typename T,
typename DESCRIPTOR,
typename TDESCRIPTOR>
64class BlockLatticePhysTauFromBoundaryDistance3D final :
public BlockLatticeThermalPhysF3D<T,DESCRIPTOR,TDESCRIPTOR> {
66 BlockGeometry<T,3>& _blockGeometry;
67 BlockLatticePhysBoundaryDistance3D<T,DESCRIPTOR> _distanceFunctor;
71 BlockGeometry<T,3>& blockGeometry,
72 XMLreader
const& xmlReader,
73 ThermalUnitConverter<T,DESCRIPTOR,TDESCRIPTOR>
const& converter,
74 const T p,
const T T_avg,
const T c_p,
const T beta,
const T lambda_0,
const T sigma,
const T p_0,
const T n_0);
75 bool operator() (T output[],
const int input[])
override;
Representation of the 2D block geometry view – header file.
BlockLatticePhysTauFromBoundaryDistance3D(BlockLattice< T, DESCRIPTOR > &blockLattice, BlockGeometry< T, 3 > &blockGeometry, XMLreader const &xmlReader, ThermalUnitConverter< T, DESCRIPTOR, TDESCRIPTOR > const &converter, const T p, const T T_avg, const T c_p, const T beta, const T lambda_0, const T sigma, const T p_0, const T n_0)
bool operator()(T output[], const int input[]) override
has to be implemented for 'every' derived class
SuperLatticePhysTauFromBoundaryDistance3D(SuperLattice< T, DESCRIPTOR > &sLattice, SuperGeometry< T, 3 > &sGeometry, XMLreader const &xmlReader, ThermalUnitConverter< T, DESCRIPTOR, TDESCRIPTOR > const &converter, const T p, const T T_avg, const T c_p, const T beta, const T lambda_0, const T sigma, const T p_0, const T n_0)
Top level namespace for all of OpenLB.
BGK Dynamics with adjusted omega – header file.