OpenLB 1.8.1
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efficientBlockReduction3D2D.h File Reference
#include "core/blockData.h"
#include "core/vector.h"
#include "blockBaseF2D.h"
#include "superBaseF2D.h"
#include "superBaseF3D.h"
#include "utilities/hyperplane3D.h"
#include "utilities/hyperplaneLattice3D.h"
#include "utilities/blockDataSyncMode.h"
#include "utilities/blockDataReductionMode.h"
#include "core/superLatticePointCoupling.h"
#include <tuple>
#include <map>
+ Include dependency graph for efficientBlockReduction3D2D.h:
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Go to the source code of this file.

Classes

struct  olb::VelocityNormF
 
struct  olb::BlockReduction3D2DO< FUNCTOR >
 
class  olb::EfficientBlockReduction3D2D< T, DESCRIPTOR, FUNCTOR >
 

Namespaces

namespace  olb
 Top level namespace for all of OpenLB.