Class class for Newtonian particle Reynolds number computation within drag model.
virtual T operator()(Particle< T > *p, T magU, int globicFull[]) override
Returns the particle Reynolds number. globicFull = { globic, latticeRoundedP[0, .....
NewtonianParticleReynoldsNumber(UnitConverter< T, Lattice > &converter)
Constructor.
~NewtonianParticleReynoldsNumber()
Destructor.
Abstract class for particle Reynolds number computation within drag model.
UnitConverter< T, Lattice > & _converter
virtual ~ParticleReynoldsNumberBase()
Destructor.
ParticleReynoldsNumberBase(UnitConverter< T, Lattice > &converter)
Constructor.
Abstract class for particle Reynolds number computation within drag model.
virtual T operator()(Particle< T > *p, T magU, int globicFull[])=0
Returns the particle Reynolds number. globicFull = { globic, latticeRoundedP[0, .....
virtual ~ParticleReynoldsNumber()
Destructor.
Class class for power-law particle Reynolds number computation within drag model.
virtual T operator()(Particle< T > *p, T magU, int globicFull[]) override
Returns the particle Reynolds number. globicFull = { globic, latticeRoundedP[0, .....
PowerLawParticleReynoldsNumber(UnitConverter< T, Lattice > &converter, SuperLattice< T, Lattice > &sLattice)
Constructor.
SuperLattice< T, Lattice > & _sLattice
~PowerLawParticleReynoldsNumber()
Destructor.