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Reply To: Using MRT with GPU

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Forums OpenLB Bug Reports Using MRT with GPU Reply To: Using MRT with GPU

#10684
Adrian
Keymaster

Sorry for the late reply – the issue was that the MRT collision implementation was missing the any_platform macro that is needed to trigger device code generation (and unfortunately nvcc silentlly produces garbage instead of failing). I pushed an update to the release repository. In my tests aorta3d now works with MRT on GPUs.