Reply To: Using MRT with GPU
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› Forums › OpenLB › Bug Reports › Using MRT with GPU › Reply To: Using MRT with GPU
September 2, 2025 at 12:18 pm
#10684
Adrian
Keymaster
Sorry for the late reply – the issue was that the MRT collision implementation was missing the any_platform macro that is needed to trigger device code generation (and unfortunately nvcc silentlly produces garbage instead of failing). I pushed an update to the release repository. In my tests aorta3d now works with MRT on GPUs.
