Reply To: Adding an arbitrary shaped particle.
OpenLB – Open Source Lattice Boltzmann Code › Forums › on OpenLB › General Topics › Adding an arbitrary shaped particle. › Reply To: Adding an arbitrary shaped particle.
August 15, 2024 at 11:28 pm
#9096
avrachan1
Participant
Dear Jan,
I have a follow up question regarding this.
I was representing the arbitrary shaped particle by decomposing it into smaller cuboids. This method doesn’t scale well. Now I am trying to convert the surface of the particle into a set of triangles.
I can’t seem to find “IndicatorTriangle3D” functor to use for this purpose. Should I convert the shape into STL file and read it using STLreader ?
Thanks!