Reply To: channel3d Taueff
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› Forums › on OpenLB › General Topics › channel3d Taueff › Reply To: channel3d Taueff
September 29, 2024 at 12:53 pm
#9306
Adrian
Keymaster
You are likely using this collision operator in a CSE-optimized context (e.g. using the SmagorinskyBGKdynamics tuple). This means that the code you modified won’t actually be executed during runtime. You can check without reading the code by adding #define DISABLE_CSE before any OpenLB includes in your case.
