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Reply To: Curved boundary

#9489
Bran
Participant

Thanks for your reply. I did so, but it doesn’t work. I mainly follow the channel3d case to do so, except I changed the geometry and I also set the wallFunctionParam.curved = true.
I don’t think it is the wall model parameters problem. It just can’t calculate the discreteNormal, I don’t know how to solve this problem.