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Reply To: Method to generate effective relaxation time as output in VTK

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#9863
mwkim
Participant

Dear Yuji:

I follow your suggestion while tauEff is not saved in the VTK.

I add the code line given in Step 3 to computeEffectiveOmega in src/dynamics/collisionLES.h (function start from line 53)

As I understand, Step 4 just generates the variable named “viscosiy” in VTK files, and the key point is Step 3.

But, my results show “viscosiy” is filled with dummy values, not the target value, tauEff. (The code worked fine even when I remove the code line of Step 3)

I guess I am doing wrong with Step 3, but I cannot find any solutions or similar problems by searching myself.

Could you help me one more time?

Sincerely,
MKim