Dear OpenLB users and developers,
I have trouble with making a proper indicator.
The original problem is shown in the below figure.
Material 3 (defined using cylinder3D indicator) is not defined as wanted.
You can see figures by following the procedure: right click of small figure icon and click open in the new tab.
I could not find any problems in my code, so I changed the voxel resolution with just a small hope.
The original case is N = 20 which means 20 voxels in the radius of the large pipe.
I use N = 23. Then, Indicator for material 5 does not work properly, and material 3 still has the problem.
When I set N = 50, material 5 becomes fine (not shown in above figure), but material 3 is still not good as you can see.
I make cylinder3D indicator similar to “aorta3D” case. Define a circle with a fixed center position (x1, y1, z1), set normal and radius, and extend 2 voxels to generate cylinder shapes.
Could you suggest solution for these problems?
1: indicator for material 3
2: indicator changes along resolution of voxel.
Best regards,
MK