25#ifndef LATTICE_PHYS_WALL_SHEAR_STRESS_3D_HH
26#define LATTICE_PHYS_WALL_SHEAR_STRESS_3D_HH
44template<
typename T,
typename DESCRIPTOR>
50 _superGeometry(superGeometry), _material(material)
52 this->
getName() =
"physWallShearStress";
53 const int maxC = this->
_sLattice.getLoadBalancer().size();
55 for (
int iC = 0; iC < maxC; iC++) {
67template <
typename T,
typename DESCRIPTOR>
75 _blockGeometry(blockGeometry),
77 _discreteNormal(blockGeometry.getNcells()),
78 _normal(blockGeometry.getNcells())
80 this->
getName() =
"physWallShearStress";
81 const T scaling = this->
_converter.getConversionFactorLength() * 0.1;
82 const T omega = 1. / this->
_converter.getLatticeRelaxationTime();
83 const T dt = this->
_converter.getConversionFactorTime();
86 std::vector<int> discreteNormalOutwards(4, 0);
88 blockGeometryStructure.forSpatialLocations([&](
auto iX,
auto iY,
auto iZ) {
89 if (blockGeometryStructure.getNeighborhoodRadius({iX,iY,iZ}) >= 1) {
90 if (_blockGeometry.
get({iX, iY, iZ}) == _material) {
91 discreteNormalOutwards = blockGeometryStructure.getStatistics().getType(iX, iY, iZ);
92 if (!( discreteNormalOutwards[0] == 0
93 && discreteNormalOutwards[1] == 0
94 && discreteNormalOutwards[2] == 0)) {
95 auto discreteNormal = -1 *
Vector<int,3>(discreteNormalOutwards.data()+1);
96 _discreteNormal.
getRowPointer(blockGeometryStructure.getCellId(iX,iY,iZ)) = discreteNormal;
99 _blockGeometry.
getPhysR(physR, {iX, iY, iZ});
103 if (indicator.
normal(normal, physR, direction)) {
113template<
typename T,
typename DESCRIPTOR>
117 if (_blockGeometry.get({input[0],input[1],input[2]}) == _material) {
118 auto discreteNormal = _discreteNormal.getRowPointer(_blockGeometry.getCellId(
LatticeR<3>(input)));
119 auto normal = _normal.getRowPointer(_blockGeometry.getCellId(
LatticeR<3>(input)));
123 T rho = this->_blockLattice.get(input[0] + discreteNormal[0],
124 input[1] + discreteNormal[1],
125 input[2] + discreteNormal[2]).computeRho();
126 this->_blockLattice.get(input[0] + discreteNormal[0],
127 input[1] + discreteNormal[1],
128 input[2] + discreteNormal[2]).computeStress(stress);
130 traction[0] = stress[0]*_physFactor/rho*normal[0] +
131 stress[1]*_physFactor/rho*normal[1] +
132 stress[2]*_physFactor/rho*normal[2];
133 traction[1] = stress[1]*_physFactor/rho*normal[0] +
134 stress[3]*_physFactor/rho*normal[1] +
135 stress[4]*_physFactor/rho*normal[2];
136 traction[2] = stress[2]*_physFactor/rho*normal[0] +
137 stress[4]*_physFactor/rho*normal[1] +
138 stress[5]*_physFactor/rho*normal[2];
140 T traction_normal_SP;
141 T tractionNormalComponent[3];
143 traction_normal_SP = traction[0] * normal[0] +
144 traction[1] * normal[1] +
145 traction[2] * normal[2];
146 tractionNormalComponent[0] = traction_normal_SP * normal[0];
147 tractionNormalComponent[1] = traction_normal_SP * normal[1];
148 tractionNormalComponent[2] = traction_normal_SP * normal[2];
151 WSS[0] = traction[0] - tractionNormalComponent[0];
152 WSS[1] = traction[1] - tractionNormalComponent[1];
153 WSS[2] = traction[2] - tractionNormalComponent[2];
155 output[0] =
util::sqrt(WSS[0]*WSS[0] + WSS[1]*WSS[1] + WSS[2]*WSS[2]);
Representation of a block geometry.
Vector< T, D > getPhysR(LatticeR< D > latticeR) const
std::enable_if_t< sizeof...(L)==D, int > get(L... latticeR) const
Read-only access to a material number.
represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(),...
const UnitConverter< T, DESCRIPTOR > & _converter
functor returns pointwise phys wall shear stress acting on a boundary with a given material on local ...
BlockLatticePhysWallShearStress3D(BlockLattice< T, DESCRIPTOR > &blockLattice, BlockGeometry< T, 3 > &blockGeometry, int material, const UnitConverter< T, DESCRIPTOR > &converter, IndicatorF3D< T > &indicator)
bool operator()(T output[], const int input[]) override
has to be implemented for 'every' derived class
ptr getRowPointer(std::size_t i)
IndicatorF3D is an application from .
virtual bool normal(Vector< S, 3 > &normal, const Vector< S, 3 > &origin, const Vector< S, 3 > &direction, int iC=-1)
returns true and the normal if there was one found for an given origin and direction
std::vector< std::unique_ptr< BlockF3D< W > > > _blockF
Representation of a statistic for a parallel 2D geometry.
BlockGeometry< T, D > & getBlockGeometry(int locIC)
Read and write access to a single block geometry.
SuperLattice< T, DESCRIPTOR > & _sLattice
represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(),...
SuperLatticePhysWallShearStress3D(SuperLattice< T, DESCRIPTOR > &sLattice, SuperGeometry< T, 3 > &superGeometry, const int material, const UnitConverter< T, DESCRIPTOR > &converter, IndicatorF3D< T > &indicator)
Super class maintaining block lattices for a cuboid decomposition.
Conversion between physical and lattice units, as well as discretization.
Wrapper functions that simplify the use of MPI.
constexpr T invCs2() any_platform
Top level namespace for all of OpenLB.
constexpr Vector< T, D > normalize(const ScalarVector< T, D, IMPL > &a, T scale=T{1})
Representation of a parallel 2D geometry – header file.