_cuboidGeometry | olb::SuperStructure< T, D > | protected |
_loadBalancer | olb::SuperStructure< T, D > | protected |
_overlap | olb::SuperStructure< T, D > | protected |
clout | olb::SuperStructure< T, D > | mutableprotected |
communicate() | olb::SuperStructure< T, D > | inlinevirtual |
forCorePhysLocations(F f) const | olb::SuperStructure< T, D > | |
forCorePhysLocations(PhysR< T, D > min, PhysR< T, D > max, F f) const | olb::SuperStructure< T, D > | |
forCoreSpatialLocations(F f) const | olb::SuperStructure< T, D > | |
forCoreSpatialLocations(PhysR< T, D > min, PhysR< T, D > max, F f) const | olb::SuperStructure< T, D > | |
getCuboidGeometry() | olb::SuperStructure< T, D > | |
getCuboidGeometry() const | olb::SuperStructure< T, D > | |
getLoadBalancer() | olb::SuperStructure< T, D > | |
getLoadBalancer() const | olb::SuperStructure< T, D > | |
getOverlap() | olb::SuperStructure< T, D > | |
getOverlap() const | olb::SuperStructure< T, D > | |
SuperStructure(CuboidGeometry< T, D > &cuboidGeometry, LoadBalancer< T > &loadBalancer, int overlap=2) | olb::SuperStructure< T, D > | |
SuperStructure(int overlap=1) | olb::SuperStructure< T, D > | |
value_t typedef | olb::SuperStructure< T, D > | |
~SuperStructure() | olb::SuperStructure< T, D > | inlinevirtual |