| _cuboidDecomposition | olb::SuperStructure< T, D > | protected |
| _loadBalancer | olb::SuperStructure< T, D > | protected |
| _overlap | olb::SuperStructure< T, D > | protected |
| clout | olb::SuperStructure< T, D > | mutableprotected |
| communicate() | olb::SuperStructure< T, D > | inlinevirtual |
| forCorePhysLocations(F f) const | olb::SuperStructure< T, D > | |
| forCorePhysLocations(PhysR< T, D > min, PhysR< T, D > max, F f) const | olb::SuperStructure< T, D > | |
| forCoreSpatialLocations(F f) const | olb::SuperStructure< T, D > | |
| forCoreSpatialLocations(PhysR< T, D > min, PhysR< T, D > max, F f) const | olb::SuperStructure< T, D > | |
| getCuboidDecomposition() | olb::SuperStructure< T, D > | |
| getCuboidDecomposition() const | olb::SuperStructure< T, D > | |
| getLoadBalancer() | olb::SuperStructure< T, D > | |
| getLoadBalancer() const | olb::SuperStructure< T, D > | |
| getOverlap() | olb::SuperStructure< T, D > | |
| getOverlap() const | olb::SuperStructure< T, D > | |
| SuperStructure(CuboidDecomposition< T, D > &cuboidDecomposition, LoadBalancer< T > &loadBalancer, int overlap=2) | olb::SuperStructure< T, D > | |
| value_t typedef | olb::SuperStructure< T, D > | |
| ~SuperStructure() | olb::SuperStructure< T, D > | inlinevirtual |