#include "core/operator.h"
#include "dynamics/dynamics.h"
#include "device.h"
#include "mask.h"
#include "context.h"
#include "dynamics.h"
#include "communicator.h"
#include "statistics.h"
Go to the source code of this file.
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class | olb::ConcreteBlockCollisionO< T, DESCRIPTOR, Platform::GPU_CUDA, DYNAMICS > |
| Application of the collision step on a concrete CUDA block. More...
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class | olb::ConcreteBlockO< T, DESCRIPTOR, Platform::GPU_CUDA, OPERATOR, OperatorScope::PerCell > |
| Application of a cell-wise OPERATOR on a concrete CUDA block. More...
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class | olb::ConcreteBlockO< T, DESCRIPTOR, Platform::GPU_CUDA, OPERATOR, OperatorScope::PerCellWithParameters > |
| Application of a parametrized cell-wise OPERATOR on a concrete CUDA block. More...
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class | olb::ConcreteBlockO< T, DESCRIPTOR, Platform::GPU_CUDA, OPERATOR, OperatorScope::PerBlock > |
| Application of a block-wise OPERATOR on a concrete CUDA block. More...
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class | olb::ConcreteBlockCouplingO< COUPLEES, Platform::GPU_CUDA, COUPLER, OperatorScope::PerCell > |
| Application of a block-wise COUPLER on concrete CUDA COUPLEES. More...
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class | olb::ConcreteBlockCouplingO< COUPLEES, Platform::GPU_CUDA, COUPLER, OperatorScope::PerCellWithParameters > |
| Application of a block-wise COUPLER on concrete CUDA COUPLEES with parameters. More...
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namespace | olb |
| Top level namespace for all of OpenLB.
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