25#ifndef LATTICE_INTERP_PHYS_VELOCITY_3D_H
26#define LATTICE_INTERP_PHYS_VELOCITY_3D_H
49template <
typename T,
typename DESCRIPTOR>
53 bool operator()(T output[],
const int input[])
override;
54 void operator()(T output[],
const T input[],
const int iC);
57template <
typename T,
typename DESCRIPTOR>
65 bool operator() (T output[3],
const int input[3])
override
69 void operator() (T output[3],
const T input[3]);
Representation of the 2D block geometry view – header file.
const Cuboid3D< T > & _cuboid
bool operator()(T output[3], const int input[3]) override
BlockLatticeInterpPhysVelocity3D(BlockLattice< T, DESCRIPTOR > &blockLattice, const UnitConverter< T, DESCRIPTOR > &conv, const Cuboid3D< T > &c)
represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(),...
Platform-abstracted block lattice for external access and inter-block interaction.
A regular single 3D cuboid is the basic component of a 3D cuboid structure which defines the grid.
bool operator()(T output[], const int input[]) override
SuperLatticeInterpPhysVelocity3D(SuperLattice< T, DESCRIPTOR > &sLattice, UnitConverter< T, DESCRIPTOR > const &converter)
represents all functors that operate on a DESCRIPTOR with output in Phys, e.g. physVelocity(),...
Super class maintaining block lattices for a cuboid decomposition.
Conversion between physical and lattice units, as well as discretization.
Top level namespace for all of OpenLB.
BGK Dynamics with adjusted omega – header file.