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| BlockDataF2D (BlockData< 2, T, BaseType > &blockData) |
| Constructor.
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| ~BlockDataF2D () |
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| BlockDataF2D (BlockF2D< BaseType > &f) |
| to store functor data, constuctor creates _blockData with functor data
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BlockData< 2, T, BaseType > & | getBlockData () |
| returns _blockData
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bool | operator() (BaseType output[], const int input[]) override |
| access to _blockData via its get()
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virtual BlockStructureD< 2 > & | getBlockStructure () |
| virtual destructor for defined behaviour
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void | setBlockStructure (BlockStructureD< 2 > *blockStructure) |
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BlockF2D< BaseType > & | operator- (BlockF2D< BaseType > &rhs) |
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BlockF2D< BaseType > & | operator+ (BlockF2D< BaseType > &rhs) |
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BlockF2D< BaseType > & | operator* (BlockF2D< BaseType > &rhs) |
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BlockF2D< BaseType > & | operator/ (BlockF2D< BaseType > &rhs) |
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virtual | ~GenericF ()=default |
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int | getSourceDim () const |
| read only access to member variable _m
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int | getTargetDim () const |
| read only access to member variable _n
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std::string & | getName () |
| read and write access to name
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std::string const & | getName () const |
| read only access to name
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virtual bool | operator() (T output[], const S input[])=0 |
| has to be implemented for 'every' derived class
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bool | operator() (T output[]) |
| wrapper that call the pure virtual operator() (T output[], const S input[]) from above
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bool | operator() (T output[], S input0) |
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bool | operator() (T output[], S input0, S input1) |
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bool | operator() (T output[], S input0, S input1, S input2) |
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bool | operator() (T output[], S input0, S input1, S input2, S input3) |
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template<typename T, typename
BaseType>
class olb::BlockDataF2D< T, BaseType >
BlockDataF2D can store data of any BlockFunctor2D.
Definition at line 68 of file blockBaseF2D.h.