OpenLB
1.7
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src
particles
subgrid3DLegacyFramework
particleOperations
particleOperations3D.h
Go to the documentation of this file.
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/* This file is part of the OpenLB library
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*
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* Copyright (C) 2016 Thomas Henn, Mathias J. Krause, Davide Dapelo
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* E-mail contact: info@openlb.net
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* The most recent release of OpenLB can be downloaded at
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* <http://www.openlb.net/>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef PARTICLE_OPERATIONS_3D_H
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#define PARTICLE_OPERATIONS_3D_H
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#include <set>
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#include <vector>
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#include <list>
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#include <deque>
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#include <string>
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#include <iostream>
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namespace
olb
{
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template
<
typename
T>
class
Particle3D;
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template
<
typename
T,
template
<
typename
U>
class
PARTICLETYPE>
class
ParticleSystem3D;
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template
<
typename
T,
template
<
typename
U>
class
PARTICLETYPE>
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class
ParticleOperation3D
{
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protected
:
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ParticleOperation3D
() {}
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public
:
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virtual
void
applyParticleOperation
(
typename
std::deque<PARTICLETYPE<T> >::iterator p,
ParticleSystem3D<T, PARTICLETYPE>
& pSys) =0;
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};
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template
<
typename
T,
template
<
typename
U>
class
PARTICLETYPE>
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class
RandomWalkOperation3D
final :
public
ParticleOperation3D
<T,PARTICLETYPE> {
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public
:
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RandomWalkOperation3D
(T dT, T diffusivity);
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virtual
void
applyParticleOperation
(
typename
std::deque<PARTICLETYPE<T> >::iterator p,
ParticleSystem3D<T, PARTICLETYPE>
& pSys)
override
;
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private
:
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T _dT;
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AnalyticalRandomNormal<3,T,T>
_randomNormal;
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};
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template
<
typename
T,
template
<
typename
U>
class
PARTICLETYPE>
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class
RandomTruncatedWalkOperation3D
final :
public
ParticleOperation3D
<T,PARTICLETYPE> {
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public
:
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RandomTruncatedWalkOperation3D
(T dT, T diffusivity, T n);
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virtual
void
applyParticleOperation
(
typename
std::deque<PARTICLETYPE<T> >::iterator p,
ParticleSystem3D<T, PARTICLETYPE>
& pSys)
override
;
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private
:
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T _dT;
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AnalyticalRandomTruncatedNormal<3,T,T>
_randomNormal;
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};
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template
<
typename
T,
template
<
typename
U>
class
PARTICLETYPE,
typename
DESCRIPTOR>
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class
PassiveAdvectionOperation3D
final :
public
ParticleOperation3D
<T,PARTICLETYPE> {
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public
:
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PassiveAdvectionOperation3D
(
SuperLattice<T,DESCRIPTOR>
& sLattice,
UnitConverter<T,DESCRIPTOR>
& converter);
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virtual
void
applyParticleOperation
(
typename
std::deque<PARTICLETYPE<T> >::iterator p,
ParticleSystem3D<T, PARTICLETYPE>
& pSys)
override
;
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private
:
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T _dT;
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SuperLatticeInterpPhysVelocity3D<T,DESCRIPTOR>
_getVel;
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};
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}
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#endif
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olb::AnalyticalRandomNormal
AnalyticalRandomNormal: DD -> 1D with random image in (0,1)
Definition
analyticalF.h:142
olb::AnalyticalRandomTruncatedNormal
AnalyticalRandomNormal: DD -> 1D with random image in (0,1) Normal distribution cut off outside [mean...
Definition
analyticalF.h:163
olb::ParticleOperation3D
Definition
particleOperations3D.h:40
olb::ParticleOperation3D::ParticleOperation3D
ParticleOperation3D()
Definition
particleOperations3D.h:42
olb::ParticleOperation3D::applyParticleOperation
virtual void applyParticleOperation(typename std::deque< PARTICLETYPE< T > >::iterator p, ParticleSystem3D< T, PARTICLETYPE > &pSys)=0
olb::ParticleSystem3D
Definition
particleSystem3D.h:73
olb::PassiveAdvectionOperation3D
Definition
particleOperations3D.h:68
olb::PassiveAdvectionOperation3D::applyParticleOperation
virtual void applyParticleOperation(typename std::deque< PARTICLETYPE< T > >::iterator p, ParticleSystem3D< T, PARTICLETYPE > &pSys) override
Definition
particleOperations3D.hh:86
olb::PassiveAdvectionOperation3D::PassiveAdvectionOperation3D
PassiveAdvectionOperation3D(SuperLattice< T, DESCRIPTOR > &sLattice, UnitConverter< T, DESCRIPTOR > &converter)
Definition
particleOperations3D.hh:79
olb::RandomTruncatedWalkOperation3D
Definition
particleOperations3D.h:58
olb::RandomTruncatedWalkOperation3D::applyParticleOperation
virtual void applyParticleOperation(typename std::deque< PARTICLETYPE< T > >::iterator p, ParticleSystem3D< T, PARTICLETYPE > &pSys) override
Definition
particleOperations3D.hh:62
olb::RandomTruncatedWalkOperation3D::RandomTruncatedWalkOperation3D
RandomTruncatedWalkOperation3D(T dT, T diffusivity, T n)
Definition
particleOperations3D.hh:56
olb::RandomWalkOperation3D
Definition
particleOperations3D.h:48
olb::RandomWalkOperation3D::applyParticleOperation
virtual void applyParticleOperation(typename std::deque< PARTICLETYPE< T > >::iterator p, ParticleSystem3D< T, PARTICLETYPE > &pSys) override
Definition
particleOperations3D.hh:43
olb::RandomWalkOperation3D::RandomWalkOperation3D
RandomWalkOperation3D(T dT, T diffusivity)
Definition
particleOperations3D.hh:37
olb::SuperLatticeInterpPhysVelocity3D
Definition
latticeInterpPhysVelocity3D.h:50
olb::SuperLattice
Super class maintaining block lattices for a cuboid decomposition.
Definition
superLattice.h:46
olb::UnitConverter
Conversion between physical and lattice units, as well as discretization.
Definition
unitConverter.h:85
olb
Top level namespace for all of OpenLB.
Definition
boundaryPostProcessors2D.h:34
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