OpenLB 1.7
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linearDampingForceForMagDipoleMoment3D.hh
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1/* This file is part of the OpenLB library
2 *
3 * Copyright (C) 2017 Marie-Luise Maier, Mathias J. Krause, Sascha Janz
4 * E-mail contact: info@openlb.net
5 * The most recent release of OpenLB can be downloaded at
6 * <http://www.openlb.net/>
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public
19 * License along with this program; if not, write to the Free
20 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 */
23
25
26#ifndef LinearDampingForceForMagDipoleMoment3D_HH
27#define LinearDampingForceForMagDipoleMoment3D_HH
28
29#include "utilities/omath.h"
30#include <vector>
32
33#ifndef M_PI
34#define M_PI 3.14159265358979323846
35#endif
36
37namespace olb {
38
39template<typename T, template<typename U> class PARTICLETYPE, typename DESCRIPTOR>
41 Force3D<T, PARTICLETYPE>(), _dynVisc(dynVisc), _frictionFac(frictionFac)
42{
43// this->_name = "LinearDampingForceForMagDipoleMoment3D";
44}
45
46template<typename T, template<typename U> class PARTICLETYPE, typename DESCRIPTOR>
48 typename std::deque<PARTICLETYPE<T> >::iterator p, int pInt,
50{
51
52 Vector<T, 3> dampingForce = {T(0), T(0), T(0)} ;
53
54 for (int i = 0; i < 3; i++) {
55
56 dampingForce[i] = - 8 * M_PI * util::pow(p->getRad(), 3.) * _dynVisc * p->getAVel()[i] * _frictionFac ;
57 p->getTorque()[i] += dampingForce[i] ;
58 }
59}
60
61}
62
63#endif // LinearDampingForceForMagDipoleMoment3D_HH
#define M_PI
Prototype for all particle forces.
Definition force3D.h:43
void applyForce(typename std::deque< PARTICLETYPE< T > >::iterator p, int pInt, ParticleSystem3D< T, PARTICLETYPE > &psSys) override
Plain old scalar vector.
Definition vector.h:47
cpu::simd::Pack< T > pow(cpu::simd::Pack< T > base, cpu::simd::Pack< T > exp)
Definition pack.h:112
Top level namespace for all of OpenLB.