OpenLB 1.7
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buoyancyForce3D.hh
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1/* This file is part of the OpenLB library
2 *
3 * Copyright (C) 2016 Thomas Henn
4 * E-mail contact: info@openlb.net
5 * The most recent release of OpenLB can be downloaded at
6 * <http://www.openlb.net/>
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public
19 * License along with this program; if not, write to the Free
20 * Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
22 */
23
24#ifndef BUOYANCYFORCE_3D_HH
25#define BUOYANCYFORCE_3D_HH
26
27#include "utilities/omath.h"
28#include "buoyancyForce3D.h"
29
30#ifndef M_PI
31#define M_PI 3.14159265358979323846
32#endif
33
34namespace olb {
35
36template<typename T, template<typename U> class PARTICLETYPE, typename DESCRIPTOR>
38 UnitConverter<T,DESCRIPTOR> const& converter,
39 std::vector<T> direction, T g) :
40 Force3D<T, PARTICLETYPE>(),
41 _direction(direction), _g(g), _physDensity(converter.getPhysDensity() )
42{
43 T directionNorm = util::sqrt(
44 util::pow(_direction[0], 2.) + util::pow(_direction[1], 2.)
45 + util::pow(_direction[2], 2.));
46 for (int i = 0; i < 3; ++i) {
47 _direction[i] /= directionNorm;
48 }
49}
50
51template<typename T, template<typename U> class PARTICLETYPE, typename DESCRIPTOR>
53 typename std::deque<PARTICLETYPE<T> >::iterator p, int pInt,
55{
56 // weight force of fluid in similar volume like particle that replaces the fluid
57 // acts in direction opposite to weight force of particle
58
59 T factor = 4. / 3. * M_PI * util::pow(p->getRad(), 3) * _g
60 * _physDensity;
61 for (int j = 0; j < 3; ++j) {
62 p->getForce()[j] -= factor * _direction[j];
63 }
64}
65
66}
67#endif /* BUOYANCYFORCE_3D_HH */
#define M_PI
void applyForce(typename std::deque< PARTICLETYPE< T > >::iterator p, int pInt, ParticleSystem3D< T, PARTICLETYPE > &psSys) override
BuoyancyForce3D(UnitConverter< T, DESCRIPTOR > const &converter, std::vector< T > direction, T g=9.81)
Prototype for all particle forces.
Definition force3D.h:43
Conversion between physical and lattice units, as well as discretization.
cpu::simd::Pack< T > sqrt(cpu::simd::Pack< T > value)
Definition pack.h:100
cpu::simd::Pack< T > pow(cpu::simd::Pack< T > base, cpu::simd::Pack< T > exp)
Definition pack.h:112
Top level namespace for all of OpenLB.