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Reply To: Poiseuille2D: Interpolated and local values(velocity and pressure)

OpenLB – Open Source Lattice Boltzmann Code Forums on OpenLB General Topics Poiseuille2D: Interpolated and local values(velocity and pressure) Reply To: Poiseuille2D: Interpolated and local values(velocity and pressure)

#5904
jjessberger
Participant

Hello Abhijeet,

I think you are doing everything right. The constant offset of 1.0 arises because the populations are stored with such an offset (for the reason of numerical accuracy). On the other hand, you may use functors like SuperLatticePhysPressure2D which apply this offset automatically.

Yours,
Julius