Reply To: Poiseuille2D: Interpolated and local values(velocity and pressure)
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› Forums › OpenLB › General Topics › Poiseuille2D: Interpolated and local values(velocity and pressure) › Reply To: Poiseuille2D: Interpolated and local values(velocity and pressure)
August 10, 2021 at 8:37 am
#5904
jjessberger
Participant
Hello Abhijeet,
I think you are doing everything right. The constant offset of 1.0 arises because the populations are stored with such an offset (for the reason of numerical accuracy). On the other hand, you may use functors like SuperLatticePhysPressure2D which apply this offset automatically.
Yours,
Julius
