Reply To: New Particle Collision Model 0penLB 1.6
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April 24, 2023 at 8:28 am #7423
as stated in , it is necessary to enlarge the particle for the consideration of the contact. You can do this using
particle.setField<NUMERICPROPERTIES, ENLARGEMENT_FOR_CONTACT>( /* choose a value */ );. Otherwise it is to be expected that the incompressible fluid slows down the particle so that there is no contact with the wall, especially for high resolutions.