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Reply To: STL File position shifting

#7761
Adrian
Keymaster

The STL file used for the cylinder3d example cases describes the entire simulation geometry, not just the cylinder.

I just checked and the overloads for get(Min,Max) are missing in ´IndicatorTranslate3D`, explaining the 0 output (they are easy to add however, just return the wrapped indicator’s min/max values shifted). This also explains why a translated indicator fails when passed into the cuboid geometry as the voxelization loop is based on the min/max values.