Skip to content

Reply To: 2D Arbitrary Shaped Particle

Due to recent bot attacks we have changed the sign-up process. If you want to participate in our forum please send a message via our contact form.

› Forums › OpenLB › General Topics › 2D Arbitrary Shaped Particle › Reply To: 2D Arbitrary Shaped Particle

#8382
Jijo
Participant

Hello OpenLB community,

An update for the above question. when I try to use any shape other than circle in 2D, a rotation matrix is required. How can I implement a rotation matrix? A bit confused here.

Regards,