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Reply To: How to set gpu::cuda::getFusedCollisionO with Interpolated Boundary Condition

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Forums OpenLB General Topics How to set gpu::cuda::getFusedCollisionO with Interpolated Boundary Condition Reply To: How to set gpu::cuda::getFusedCollisionO with Interpolated Boundary Condition

#8693
mathias
Keymaster

have a look at the other exampeles provided which use the Bouzidi (interpolated bounce back) condition, e.g. cylinder 2d and 3d.