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Re: Changing Geometry

#2301
robin.trunk
Keymaster

Hi Ivan,rnrnit seems that some error checks for the Bouzidi boundary can’t handle multiple obstacles with the same material number. However, the later performed computations and the solution should not be affected by this. If you want to get rid of the error messages, you could assign a different material number to each object. I think that would be the fastest workaround.rnAlternatively you could try to construct an IndicatorF2D object from the circles, since for this object other functions are called, that maybe work better in the case of multiple objects.rnrnBestrnRobinrnrn