Re: Porous media geometry setup
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March 18, 2016 at 3:50 pm
#2294
mathias
Keymaster
Hi ALEcoton,rnrnOne way is writing a new IndicatorF3D class like IndicatorCircle3D which takes your .dat file as input. With it, you can use a rename function of superGeometry3D. The good think of this approach is that you can combine it with other functor to build a lattice of any voxel size.rnrnBestrnMathiasrnrn