Re: Venturi3d example
Due to recent bot attacks we have changed the sign-up process. If you want to participate in our forum, first register on this website and then send a message via our contact form.
› Forums › OpenLB › General Topics › Venturi3d example › Re: Venturi3d example
August 23, 2018 at 11:08 am
#2908
albert.mink
Participant
Dear Laurent,
whether something is colored blue, red or whatever depends probably on your post-processing software and is not directly related to OpenLB.
I suppose that by “blue” you mean material number 1. The design of OpenLB strictly requires material number of 1 for fluid cells and other for boundaries. That means you better DO NOT change your material number in OpenLB, but adjust your color mapping to get ‘your color’ in your post-processing software.
Cheers
Albert
