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Boundary Definition for Porous Media

OpenLB – Open Source Lattice Boltzmann Code Forums on OpenLB General Topics Boundary Definition for Porous Media

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  • #1723
    Asya
    Member

    I have created random pack. I have voxelized the packed formation. Based on the previous forum discussion and cylinder3D example, I have defined the material (Porous voxel=0 (for dynamics), Solid bounday =1 (for bounce-back) and Solid Inside=2 (Non-Active Blocks)). I have prepared the file with Matlab and used fscanf function to import the data. I want to do steady state flow simulation only in x direction. I cannot figure out how to define boundaries. I think I need to define inlet and outlet boundaries with different materials (use material number 4 and 5). But I do not know how to define edges and corners. Do you have any suggestion? Thanks.rnrnrn

    #2084
    jo
    Member

    Dear Asya,rnrn You will find out how the outomatic setting of boundary conditions work if you have a look in the example file “”cylinder3d””. You can modify this example in a way that you have several objects instead one cylinder in the fluid region. Like in the example you can use material no. 1 for pure fluid regions, 2 for the boundaries of the objects or the complete object 3 for the boundary of the tube, 4 for the inlet and 5 for the oulet.rnrnI hope that helps,rnJorn

    #2147
    Mouhamadou
    Member

    Hi everyone,rnrnIs there any code for fluid flow through porous medium? rnrnBest~

    #2148
    Mouhamadou
    Member

    is LB an efficient method to simulate combustion ?

    #2149
    mathias
    Keymaster

    Hi,rnrnIn OpenLB there is a modell for pourous media implemented. Please look for “”porousBGK*”” in the foulder “”complexDynamics””. rnrnMathias

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