Hello, I was searching for documentation about getMaxPhysR()
and getMinPhysR()
functions in the developer guide, these functions are called from the SuperGeometry3D<T>
template when setting the material numbers, an example of this is in the source code cilinder3d.cpp
.
These function are somewhat different from the getPhysR()
? If yes, how do they work?
I’m trying to simulate the flow around a sphere, that’s why my interest in understanding the way in which is prepared the geometry.
Thank you for your attention.
Oscar Espinosa