Hello, I was searching for documentation about
getMinPhysR() functions in the developer guide, these functions are called from the
SuperGeometry3D<T> template when setting the material numbers, an example of this is in the source code
These function are somewhat different from the
getPhysR()? If yes, how do they work?
I’m trying to simulate the flow around a sphere, that’s why my interest in understanding the way in which is prepared the geometry.
Thank you for your attention.