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help me !

Viewing 7 posts - 1 through 7 (of 7 total)
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  • #1905
    lbmcoding
    Member

    Hi guys,
    I need your help, I want to know that if there is way to simulating a rotating cylinder, for example, giving a rotating speed to a 2d cylinder, please help me!! Thanks very much!!

    #2585
    mathias
    Keymaster

    For a rotaing cylinder you just need to change the boundary conditon but we also have a cylinder coordinate system implementation. For it please check out the code in frameChange* .

    Best
    Mathias

    #2587
    lbmcoding
    Member

    Dear mathias,
    Thanks very much for your message, you mentioned that I just need to change the boundary condition, but I’m still confusing about this, as far as I know, to model the moving boundaries, the Bouzidi boundaries should be modified, and an expression term should be added. Am I right? Should I modefied this in OpenLB?Or there is anohter simple way. Look forward to your reply! Thanks very much!

    #2588
    mathias
    Keymaster

    If the roting system is symmetric, yes. Then only the BC needs to be chanced and a force term needs to be add. That is right. Yes, and for Bouzidi we have a velocity term included.

    Best
    Mathias

    #2590
    lbmcoding
    Member

    Dear Mathias,
    Should I need to modified the source code of bouzidi boundary condition?I thinks it’s a real challenge. Do you have anohter good suggestions?thank you!

    #2591
    mathias
    Keymaster

    You actually can use any BC you want. For Bouzidi, the chance is not really complicated. Please, look at cylinder3d or our aorta3d example.

    Best
    mathias

    #2592
    lbmcoding
    Member

    Thanks very much for your help!!

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