Hi,
I plan to run a 3D LB simulation for a porous media. The pore of this media is a collection of random spheres with different sizes. I would like to get your help answering these questions.
1) What is the maximum numbers of voxels that OpenLB can handle for 3D simulation?
2) I would like to keep the maximum diameter of the spheres to be 1/10 of the entire sample block. What would be the reasonable minimum diameter given the maximum numbers of voxels from the previous question? I know that I can technically go down to one voxel but I would like to get opinions from the developers.
Thank you in advance,
Krongrath