mathias
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mathiasKeymaster
SuperLatticePhysDrag3D computes the drag coefficient. Best Mathias
mathiasKeymasterDear Alina,rnrnsome years ago we simulated the flow around a falling ball (cf. http://optilb.org/openlb/others 3d falling ball). We got good results for Re=10,100,1000 and 5000 with D3Q19 BGK-Boltzmann model and also for Re=10000 and 100000 with D3Q19 Smago BGK-Boltzmann model.rnrnMaybe your boundary conditions are not right or your resulotion is not fine enough.rnrnBestrnMathias
mathiasKeymasterDear Alina,rnrnyou have chosen CharL=0.2m, CharU=0.01m/s and CharNu=8.9e-07 m^2/s in the Converter. Thus, you get a Re=2.247.19. Your Re=10.000 does not enter the code anywhere.rnrnTo get stable results you need to choose much smaller grids and time steps or you can use a turbulent model.rnrnBestrnMathias
mathiasKeymasterHi,rnrnyou can look for publications of Li-Shi Lou https://www.odu.edu/directory/people/l/lluo . rnrnBestrnMathias
mathiasKeymasterHi,rnrnOpenLB is for sure a good choice using many cores. I am running simulations with more then 2000 cores and the parallel performance is great.rnrnBestrnMathias
mathiasKeymasterHi Alina,rnrnso you found a solution?rnrnBestrnMathias
mathiasKeymasterHi Ivan,rnrn1/ For details on the “”Random”” function, please, check out the source code http://optilb.com/DoxyGen/html/d8/d3a/classolb_1_1AnalyticalRandom1D.html rnrn2/ No, 0.98 is not related to gravity. I guess it comes from a benchmark paper.rnrnBestrnMathias
mathiasKeymasterHi jackyko,rnrnWe do not have a GPU version in OpenLB. However, OpenLB performs excellent using MPI on cluster machines of hundreds or thousends of CPUs. Have a look! rnrnBestrnMathias
mathiasKeymasterDear Vijay,rnrnOpenLB dont have a non-uniform mesh implementation right now.rnrnBestrnMathias
mathiasKeymasterDear Ameen,rnrnSo far we have only powerLaw implemented. Since OpenLb is programmed in a very gernic style, it should be possible to extent it.rnrnI would start with a single phase implementation in a channel first. Look at the “”poiseuille2d”” examples and start changing them. rnrnWe will have a spring school in March which could help you to get started.rnrnFurther, feel free to cantact me at info@openlb.net .rnrnBestrnMathias
mathiasKeymasterHi,rnrnYou could implement it in OpenLB. A simple version of a FreeSurface method should not be so complicated to be implemented.But to get physical accurate results in general can be very tricky. There are PhD thesises on it. rnrnBestrnMathias
July 20, 2016 at 10:16 am in reply to: Implementation of Wall Function for Turbulent Flows – Doubts #2409mathiasKeymasterDear Alejandro,rnrn There are several issues to be discussed for that topic. Further, we will have a spring school in March 2017 for LBM and OpenLB, where we can help to get started. Please contact me to proceed.rnrnBestrnMathias
mathiasKeymasterDear Alejandro,rnrn There are several issues to be discussed for that topic. Further, we will have a spring school in March 2017 for LBM and OpenLB, where we can help to get started. Please contact me to proceed.rnrnBestrnMathias
mathiasKeymasterDear Alejandro,rnrn There are several issues to be discussed for that topic. Further, we will have a spring school in March 2017 for LBM and OpenLB, where we can help to get started. Please contact me to proceed.rnrnBestrnMathias
mathiasKeymasterDear Alejandro,rnrn There are several issues to be discussed for that topic. Further, we will have a spring school in March 2017 for LBM and OpenLB, where we can help to get started. Please contact me to proceed.rnrnBestrnMathias
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